Professional info
I am Harshal B Kolambe [aka] " HBK || XyberLord || Harschell " Bachelor of Engineering in Computers, Game Programmer. I would like to see myself at a position where I can use mycreativity and skills to the best, and wish to become major driving force in achieving the objectives of my job. My dream is to become a successful Game Programmer who can be counted in with the topmost people of this field. My purpose lies in not being just a part but also a REASON behind the company’s success.
Languages
C#
C, C++
Core Java, Java Script
SQL, etc
Skills
Summary
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Overall 3 years 05 months of work experience
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Expertise in cross platform Mobile Game Development using Unity3d, C#, JavaScript, Xcode, Eclipse and Algorithms considering Reusability, Modularity and Readability in a Professional Programming.
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Hands on experience on coding and writing of Game Mechanics, Game Play , AI logic, etc
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Good Understanding of OOPS and Game Development Life Cycle.
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Hands on experience in using subversion tools like tortoise/smart svn, github,bitbucket, etc
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Experience in developing games using Unity3d Game Engine and explored areas including:
1. Animation Components,
2. Audio-System Components,
3. Physics Engine Components,
4. GUI & UI Components Design, WWW (POST and GET method), Asset Bundle,
5. Lighting and Rendering Mechanics, Light backing
6. Terrain Components and Unity n/wing for multiplayer etc
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Expertise in porting of games on iOS/Android platform.
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Expertise in Optimizations of games for iOS/Android, and hands on experience in GPU based optimization techniques.
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Expertise in Monetization and 3rd party plug-ins Integration.
Explored supportive plug-ins for game play and monetization such as ::
1] Sprite Manager_v2, 2] EzGUI, 3] A* Path finding system, 4] Social Networking (Twitter and
Facebook), 5] Google In App Billing Plugin, 6] Etcetera, 7] Flurry, 8] GameCenter Plugin,
9]StoreKit (iOS In App Purchase), 10] AdMob, 11] Mobclix, 12] MoPub ad integration, 13] TK2D
sprite manager 14] IAP for Samsung galaxy Store, etc plug-ins with some of their native sdk’s
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Hands on experience in Publishing Apps to Google Play Store, Samsung Galaxy App Store, App Store and on facebook.
Work experience
Software Enginner | Game Programmer at SmartCloud Infotech and Infoservices Ptv Ltd.
September 2012 - present
I worked as a Software Engineer | Game Programer for on-going projects of the smartcloud infotech and sister company smartcloud infoservices under our game studio know as SmartanGames. I am involved in end to end developement of cross platform mobile 2d and 3d games as well. I was responsible to design and development of a mobile platform based games which are now launched on Google Play, Samsung Galaxy App Store & App Store. I was responsible for core gameplay programming, 3rd party plug ins integration needed for monetizations.


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OOPS,
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Gameplay & AI Logic ,
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Game Monetization,
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Cross Platform Mobile Game Developent,
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3rd party Plug in Integration,
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Publishing Games to Various App Stores
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Familiarity of Subversion tools.
Game Engines | IDEs
Unity 3d,
Android
Visual Studio,
MySQL,
Unreal Engine 4 (beginer)
Xcode,
Eclips,
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Awards & Recognitions
At Present HBK is:
Most Viewed Writer on Quora.com in:
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Unity,
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Virtual Reality,
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Oculus VR,
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Candy Crush Saga

2010 - present
2010 - present
Education
North Maharashtra University, Jalgaon.
J. T. Mahajan College of Engineering, Faizpur.
2008 - 2012
I completed my degree course Bachelors of Enginneering in Computers at J. T. Mahajan College of Engineering, Faizpur, under North Maharashtra Unniversity, Jalgaon First Class with Distinction.
